|Composer(s)||Omri Lahav, Jeff Willet, Mike Skalandunas, Shlomi Nogay|
|Release||0.0.24b; 21 February 2021|
0 A.D.[a] is a real-time strategy video game under development by Wildfire Games. It is a historical war and economy game focusing on the years between 500 BCE and 1 BCE, with the years between 1 CE and 500 CE planned to be developed in the future. The game is cross-platform; playable on Windows, macOS, Linux, FreeBSD, and OpenBSD. It is composed entirely of free software, and free media, using the GNU GPLv2 (or later) license for the game engine source code, and the CC BY-SA license for the game art and music.
0 A.D. features the real-time strategy gameplay components of building a base, economic development, training an army, combat, and technology research. The game includes multiple units and buildings specific to each civilization as well as both land and naval units.
During the game, the player advances from 'village phase', to 'town phase', to 'city phase'. The phases represent the sizes of settlements in history, and every phase unlocks new units, buildings and technologies.
The historical accuracy of the game elements has been the highest development priority. Unit and building names are shown in the original language of that civilization, and they are also translated into whichever language the user is playing the game in. There is also a strong focus on attempting to provide a high visual accuracy of unit armor, weapons, and buildings.
0 A.D. originally began in 2001 as a comprehensive total conversion mod concept for Age of Empires II: The Age of Kings. The development team decided that making the project as a mod was too limiting to their creative freedom, and elected to move their art and ideas to an in-house engine, making it a stand-alone game.
There were around ten to fifteen people working on 0 A.D. around 23 March 2010, but since development started over 100 people have contributed to the project.
On 5 September 2013, an Indiegogo crowdfunding campaign was started with a US$160,000 goal. They raised a total of US$33,251 to be used to hire a programmer. The majority of the project's finances are managed by the Software in the Public Interest organisation.
There is no official release date set for the finished version.
The video game music label Materia Collective released a 26-track soundtrack on 8 June 2018.
In 2012, 0 A.D. received second place in the IndieDB Player's Choice Upcoming Indie Game of the Year competition. 0 A.D. has been generally well received. It was voted as LinuxQuestions.org "Open Source Game of the Year for 2013". Between 2010 and June 2021, the game was downloaded from Sourceforge.net over 1.3 million times.
Die Spieleschmiede Wildfire Games hat eine neue Version ihres klassischen Echtzeitstrategiespiels 0 A.D. für Linux, Windows und Mac OS X veröffentlicht. Mit Hilfe einer Crowdfunding-Kampagne soll außerdem die Entwicklung des Spiels beschleunigt werden.
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